AI Insights · Timothy · October 2024
Character Collection Games on iOS in Spain: Q3 2024 Performance
Explore the Q3 2024 performance of top character collection games on iOS in Spain, featuring trends in downloads, revenue, and weekly active users.
In the third quarter of 2024, the performance of character collection games on the iOS platform in Spain showcased interesting trends in downloads, revenue, and weekly active users. According to data from Sensor Tower, these insights provide a snapshot of the gaming landscape for this genre.
Brawl Stars from Supercell experienced fluctuating revenue throughout the quarter, peaking at approximately $389K in early September. Downloads showed a declining trend, starting at 24.1K in early July and ending at 12.2K by the end of September. Weekly active users also saw a decrease, from 832K at the beginning of the quarter to 646K by the end.
Coin Master by Moon Active maintained a relatively steady revenue, with a slight increase towards the end of the quarter, reaching about $79.8K. Downloads started at 1.6K in early July, dropping to 1.3K by late September. Weekly active users remained stable, hovering around 18K throughout the quarter.
Last War:Survival from FUNFLY PTE. LTD. showed a significant increase in downloads, peaking at 12.7K in late August, before dropping to 10.8K by the end of September. Revenue had a notable spike in late July, reaching $100K, before stabilizing around $50K towards the quarter's end. Weekly active users saw growth, rising from 90.1K at the start of the quarter to 123K by the end.
MONOPOLY GO! by Scopely, Inc. had consistent revenue, peaking at $50.4K in late July. Downloads experienced a decline, starting at 4.3K in early July and decreasing to 3.3K by the end of September. Weekly active users remained relatively stable, fluctuating around 15K to 19K throughout the quarter.
Finally, DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw variable revenue, with a high of $95.4K in late July. Downloads were modest, starting at 397 in early July and ending at 142 by the end of September. The game's weekly active users remained consistent, averaging around 14K throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower.